Introducing Flutter 3.0
Flutter, Google's large cross-platform app development framework, has come again with a new version of Flutter 3, which supports Material You, Linux, macOS, etc. It is once again time for a stable version of Flutter, and Google is quite delighted to announce the availability of Flutter 3!
Over the last few years, Google has steadily created Flutter to be one of the most dynamic cross-platform development toolkits over the last few years. After initially supporting only Android and iOS apps, the framework is now officially supported for Windows, Web, and embedded devices.
It's just been three months since Google made the announcement that Flutter would support Windows. In addition to Windows, the stable release of Flutter is now available on macOS and Linux. This is great news, because it offers us the opportunity to do more for you as an enterprise.
In 2020, there were 24.5 million software developers worldwide. This number has grown over the past couple of years with a staggering 42% of developers choosing Flutter as their go-to app development toolkit. Radixweb sports a team of 550+ dedicated Flutter experts, revving and ready to go to add value to your Flutter development Initiative.
As a result of this release, Google has a number of exciting things to announce, some of which are as follows: an update on Flutter's support for Windows, macOS and Linux; significant speed improvements; Native functionalities, updates to mobile and Web applications; and many more! So without further ado, buckle up as we get into the nitty-gritty of the latest version of Google’s Flutter and how we can help you meet your app development goals with Radixweb as your Flutter partner.
Unlike Flutter 2, Flutter 3 now supports macOS for Universal Binaries, allowing Flutter apps to run natively on Intel and Apple silicon CPUs. For the Linux release, Google teamed with Ubuntu's Canonical to give a highly integrated cream of the crop alternative for app development, facilitating widespread deployment of Flutter’s latest version. According to a recent report-
Radixweb has consistently outmatched its competition as a leading Flutter desktop application development company. Ever since the first iteration of toolkit, our team has built highly functional and deeply appealing applications with Flutter. The release of Flutter 3.0 comes as the perfect opportunity for our experts to spread their wings even further, offering your enterprise world-class web, mobile and desktop applications that are in a league of their own.
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Following are the various prime features that Flutter 3 offers for seamless app development.
Radixweb’s dev team now have Flutter 3.0 firmly placed in their development repertoire with the toolkit up and running on our development environments. Installing Flutter, is not tough and once done it runs in a stable state on Windows, Linux and macOS have achieved a stable state. The availability chops of the toolkit are listed below:
1. Google sponsored, community-powered
Flutter is not simply a Google product; it's a product for "everyone." Everyone can all contribute new code or documentation, create packages that give the core framework additional superpowers. Open-source means that everyone can all participate and have a stake in its success.
2. Cascading Menus
Using the PlatformMenuBar widget, which allows for the insertion of menus that are specific to the platform, as well as control over what appears in the application menus of macOS, it is now possible to construct menu bars that are drawn for the platform on macOS.
3. Flutter for Desktop Apps and Operating Systems
Accessibility services are supported by Flutter desktop with native functionalities for Windows, macOS, and Flutter Linux desktop. These services include accessible navigation, inverted colors, and screen readers.
4. Single Code Base
Flutter is a cross-platform framework that allows developers to write once and deploy everywhere. A single Flutter app version will run as smoothly on iOS as it would run on Android. The direct result of this is that costs and efforts are immediately cut in half compared to a native framework. Read on the comparison between react native and flutter in detail.
5. Flutter Casual Games Toolkit
This time, Google has focused on casual gamers, releasing the Flutter game development toolkit. It comes with a beginning set of templates, ad credits, and cloud services. Despite the fact that Flutter isn't meant for high-intensity 3D action gameplay, big titles like PUBG Mobile, have resorted to it for non-game UI.
6. Mac OS Ships with Universal Binaries
Since the release of Flutter desktop apps are written in Flutter for macOS are constructed as universal binaries, providing native support and super customization for both current Intel-based Macs and the most recent Apple Silicon devices with Flutter macOS apps.
7. Windows 10 Supported
With this release, Google is elevating Windows 10 as the version of Flutter Windows app that is recommended for use in development. Although Google is not preventing development on older versions (Windows 7, Windows 8, and Windows 8.1), these versions are no longer supported by Google.
Note that Google will continue to provide support for Flutter applications that are running on Windows 7 and Windows 8; the change described here only affects the development environment that is recommended
8. Cross Platform
Given that Flutter uses Dart, which is simple, fast, and capable of compiling cross-platform code, Flutter app development greatly enhances the applications' performance across platforms and devices. Radixweb’s dev teams sport vetted experience in Dart, making us your go-to option for Flutter development.
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The Flutter 3 release includes the introduction of a method that calculates an estimate of the difficulty of rendering images based on the cost of the draw operations that the image comprises. Memory consumption was cut down by using this as the raster cache admittance policy, and Google's benchmarks showed no sign of deteriorating performance as a result.
1. Impeller
On iOS and other platforms, the team has been putting in a lot of effort to find a solution to the problem of early-onset jank. You can get a sneak peek of an experimental rendering backend for iOS called Impeller if you download the Flutter 3 release. Impeller precompiles a more limited and straightforward collection of shaders during the engine construction process.
On Flutter's master channel, development of the Impeller framework is still underway, and Google plans to make additional changes in subsequent releases.
2. In-line Advertisements on Android
Leverage our experts to deploy the Google mobile ads package, and you will see improved performance in user-critical activities like scrolling and transitions between pages.
Our Dev Teams can leverage Flutter to asynchronously compose Android views, also referred to as platform views, thus adding new utility to Flutter’s underlying architecture.
3. Firebase Flutter
To assist you in operating, producing, and publishing your Flutter apps, you'll need a full collection of Flutter tools. Firebase, AWS Amplify, Sentry, and AppWrite are just a few of the third-party add-ons available in Flutter. Our teams use Google's backend platform for building mobile and online applications Firebase, subsequently enabling a fully supported application core.
4. Material Design
Material Design 3, the next iteration of the Material design Libraries, is supported by Flutter 3, which includes these features. Through Theme extensions, Flutter now makes it possible to add anything to the material library's ThemeData. It is now possible for publishers to obtain authorization before displaying tailored advertisements supported by Apple's App Tracking Transparency (ATT).
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The following is a list of the updates that Google has made to mobile platforms:
1. Foldable Phone Support
With the introduction of Flutter 3, our teams can now build apps for foldable mobile devices. With Flutter 3, our teams are now able to create interactive and enjoyable experiences that sport the above-mentioned form factor. MediaQuery has been updated to include a list of DisplayFeatures. This list details the boundaries and states of device features such as hinges, folds, and cutouts.
2. Support for a Configurable Refresh Rate on iOS
On devices with ProMotion displays, including the iPhone 13 Pro and the iPad Pro, Flutter applications are now capable of rendering at refresh rates of up to 120 Hz, when before, they could only reach 60 Hz. Because of this, the experience of rapid motions like scrolling is made more seamless for the user.
3. Gradle Version Update
If you start a new project with the Flutter tool, you may discover that the files that are generated use the most recent versions of the Gradle and Android Gradle plugins. You will need to manually update the versions of Gradle to 7.4 and the Android Gradle plugin to 7.1.2 if you have any projects that are already in existence.
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The following is a list of the updates that Google has made for web apps:
1. Image Decoding
It is now possible for Flutter Web to automatically recognize browsers that implement the ImageDecoder API and utilize it in such browsers. This API has been incorporated into the vast majority of Chromium-based browsers as of today, including Chrome, Edge, Opera, Samsung Browser, and many others.
The new application programming interface (API) does picture decoding in an asynchronous manner, off the main thread, making use of the browser's native image codecs. This makes image decoding twice as fast, and it does not block the main thread at any point. As a result, all of the jank that was previously generated by images has been eliminated.
2. Lifecycles for Web Applications
You now have the flexibility to control the bootstrapping process of Google's Flutter app directly from the HTML page that is hosting the app, and the new lifecycle API for Flutter Web apps assists Lighthouse in analyzing the performance of app developed with Flutter. This is applicable to a wide variety of use cases, including the following scenarios, which are commonly requested:
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The following are some of the modifications that Google has made to the Flutter and Dart tooling:
1. New and Improved Lint Package
The lint packages have been updated to version 2.0 and are available here:
2. Enhancements to Performance
On Android devices that are able to support it, partial repaint has been enabled thanks to an open-source contributor by the name of Knopp. This modification resulted in a fivefold reduction in the average, 90th percentile, and 99th percentile frame rasterization timings on the backdrop filter perf benchmark when it was applied to a Pixel 4 XL device during local testing conducted by Google. On more recent iOS and Android devices, the capability to perform a partial repaint when there is a single rectangular dirty patch has been included.
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You are going to really enjoy the fact that Flutter 3 is not simply a product that Google makes; rather, it is a product that "everyone" makes. Because it is open-source, everyone can contribute to its development and have a stake in its success.
You will, however, require the ideal partner in order to make the most effective use of Flutter and deploy it to its best potential. Radixweb has been at the forefront of the Flutter development industry ever since Flutter was originally released. As a result, the company has gained a competitive advantage and has become the most successful Flutter development company in the country.
Radixians have worked relentlessly to provide only the very best solutions for customers in order to fulfil client objectives, which is to achieve continual customer success. That is one of the reasons why we have a client retention rate of 95% and have over 4000 Flutter applications that have been successfully deployed. Drop us a line if you are interested in constructing a next-generation app with Flutter 3, and we will be pleased to assist you.
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